![]() ![]() well, honestly, while the story is certainly exciting, both Planeshift and Apocalypse don't really have a lot of interesting monsters or cards I want to talk about. The name and the artwork (her wings are all of M:TG's mana colours except for black) seems to indicate that she was probably originally meant to be a multi-colour card? Eh. The name 'Voice of All' is pretty cool, although in practice she just picks and blocks a certain colour. What is that thing? It's got a spearhead on one end and a huge chunky blade that juts out to the side on the other end. She's got a scythe and that bizarre two-ended weapon. I'm not sure if this is what it's meant to represent because it's just honestly kind of my interpretation from the novel summary and stuff, but I'm going to assume that March of Souls represents the souls of slain warriors and defenders of Dominaria who's rising up to fight as spirits? That is pretty cool.Īs usual, White is the most boring one for me, but Voice of All is a pretty cool-looking badass angel. March of Souls is here because I really, really like the artwork. So simultaneously, Gerrard and Urza end up seemingly bowing down to the Phyrexians. but it's the promise of learning all of the arts of artificing that ends up causing Urza to bend the knee. Yawgmoth reveals that Urza's long-thought-to-be-dead brother, Mishra, is still alive and has been tortured for thousands of years in Phyrexia since the Brother's War. Urza meets face-to-face with Yawgmoth, who attempts to recruit Urza to the Phyrexians' side. but not before the Weatherlight's crew and other allied forces have to face off the other rampaging dragons. Meanwhile, while all of this is going on, Darigaaz the dragon manages to successfully resurrect all the other primeval dragons, only to realize that their power is uncontrollable, causing Darigaaz to sacrifice himself to deny the prophecy of the primeval dragons from being completed. To prove this, Crovax kills Squee the goblin, and then brings him back. Gerrard is brought before Crovax, who promises that Yawgmoth, the Phyrexians' god-king, could being back the dead Hanna. Tahngarth the minotaur fights Greven il-Vec and kills him, but the long-missing Ertai appears and kidnaps Gerrard. The planeswalkers that Urza gathered travel to Phyrexia itself, attempting to blow it up with soul bombs, but Tevesh Szat betrays them. all that fun stuff as our heroes go off to new battlegrounds and some of them make allies with the beings that come from Rath like the Skyshroud elves and the lich-lord Dralnu (who turns out to be a traitor). Urza goes off to Urborg, Eladamri goes off to Keld, Rhammidarigaaz and the dragons go to Shiv. Crovax, the ex-Weatherlight-crew member, kills and cannibalizes Invasion's big bad, Tsabo Tavoc, after her failure. For the most part, what I can gather from the story in the accompanying novel is basically our heroes moving and setting up individual battles in individual battlegrounds.
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