Please tell me how you get rid of this problem? soft_masters 19:15 C++: getting the physical screen size in inches or mm I want to create a virtual dpad that's always the same physical size. Pygmy 19:17 C++: RE: App crashes immediately after start giving fatal exception : main at logCat. boggsj 19:18 C++: RE: Design resolution of 256x144: How to get sharp pixels? You could render your game to a 256x144 texture,Īnd stretch that to fill the entire screen (with anti-aliasing disa. elvman 19:30 C++: Help with "No matching member function for call to 'addChild'" I've been fiddling with 2dx v3 and c++ for a couple days now, coming from a little java experience on android. I can't find a way to change blending options just before the sprite is rendered. erwanmaigret 20:02 C++: RE: glBlendFuncSeparate in RenderTexture No, I haven't found the answer. slackmoehrle 20:59 C++: RE: Help with "No matching member function for call to 'addChild'" well, you can't just addChild() to just any class.ĭo you have any code to demonstrate your issue? slackmoehrle 20:26 C++: RE: setTouchEnabled deprecation I got it, when using addEventListenerWithSceneGraphPriority, one need to make sure to call removeEventListenersForTar. A lot has changed that if you start with 2 and then change to 3 you might have a learning curve. Paulopn 21:01 C++: RE: 2.2.3 or 3RC1? Is Coco Studio required? start with version 3. I made a simple animation on the UI Editor using movement, opacity and color tint modifications. frogoscar 21:01 CocoStudio: Opacity and Color Tint animations made on UI editor not working in game Hello, What's the issue? I want to do "Internationalization" in Coco. splhack 21:33 C++: How to do "Internationalization" in Cocos2D-X ? Please answer these questions to help fix this issue: cocos2dxgame 21:51 Extensions: RE: LWF for C++ with Cocos2d-x renderer We fixed the problem. slackmoehrle 22:27 C++: RE: Ad integration in Windows Phone I have same problem. One file for each language, keys are obviously the s. slackmoehrle 22:28 C++: RE: How to do "Internationalization" in Cocos2D-X ? I just read in my strings from a file that is a key/value setup. basteln 22:48 C++: Unable to generate docset v3 rc0 or rc1 farhanAtWork 22:54 C++: RE: Design resolution of 256x144: How to get sharp pixels? Okay, thank you! I got rid of the aliasing by modifying `CCTexture2D::initWithData` around line 212-213 so it calls `. dPeluChe 23:12 C++: Sound Effects Slow Down the Frame Rate in cocos2d-x? Hi, I just wondering if this is a known issue where playing sound effects in cocos2d-x application will slow down the. I have a problem with the memory in my project. PizzaGameDev 23:22 C++: Memory problem on CCTextureCache and sprites. The Android app immediately stops when run on my Nexus 5 w/ Android 4.4. ( hayworth123 23:35 C++: Trouble with cocos2d-x-3.0rc1 Android app What's the issue? Kingdom Island - HTML5, iOS (soon Android/Others) Nice artwork indeed, but not a very good game, but I will try it sometime. Robobliviot 23:48 Game/Demo Showcase: RE: Solitaire This is one of the best classic game ever made, it does not need high graphics, just cards. 23:56 C++: opening android preference menu is it possible to open the custom android preferences menu from within a cocos2dx app?
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